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Final Fantasy 6 Magic
Name Mp Effect ElementRecovery Magic Cure 5 Restores some of the target's Hp None Cure 2 25 Restores 3x's the Hp of Cure None Cure 3 40 Restores 6x's the Hp of Cure None Antidote 3 Heals Poison status None Remedy 15 Heals all status but Zombie None Life 30 Revives a dead ally None Life 2 60 Revives a dead ally with full Hp None Life 3 50 Automatically revives an ally None Regen 10 Restores some Hp each turn None Attack Magic Fire 4 Harms an enemy with fire Fire Fire 2 20 Deals 3x's the damage as Fire Fire Fire 3 51 Deals 6x's the damage as Fire Fire Ice 5 Harms an enemy with ice Ice Ice 2 21 Deals 3x's the damage as Ice Ice Ice 3 52 Deals 6x's the damage as Ice Ice Bolt 6 Harms an enemy with thunder Thunder Bolt 2 22 Deals 3x's the damage as Bolt Thunder Bolt 3 53 Deals 6x's the damage as Bolt Thunder Poison 3 Poisons and harms an enemy Poison Bio 26 Poison attack on multiple targets Poison Drain 15 Steals a targets Hp None Break 25 Petrifies an enemy None Pearl 40 Hits an enemy with beams of lightHoly Demi 33 Cuts the target's Hp in half None Quarter 48 Cuts the enemy's Hp by 3/4 None Doom 35 Defeats an enemy None X-Zone 53 Send all enemies to X-Zone[Dies] None Flare 45 Hits an enemy with nuclear powerNone Meteor 62 Strikes enemies with meteors None Quake 50 Harms allies and enemies Earth W. Wind 75 Allies and enemies lose 90% Hp None Merton 85 Blast strikes enemies and allies Fire Ultima 80 Energy Blast strikes all enemies None Miscellaneous Magic Scan 3 Views enemy's Lv, Hp, and Mp None Rasp 12 Harms enemy's Mp None Osmose 1 Steals enemy's Mp None Safe 12 Increases Defense None Shell 15 Increases Magic Defense None Haste 10 Speeds up ally's attack guage None Haste 2 38 Speeds up team's attack guage None Slow 5 Slows down enemy's Att. guage None Slow 2 26 Slows down all enemies guages None Sleep 5 Puts the target to sleep None Muddle 8 Confuses target so it hits allies None Float 17 Causes immunity to Earth attack None Reflect 22 Bounces back most magic None Imp 10 Turns into a Imp ot cures Imp None Berserk 16 Can only use Fight, raises Attack None Vanish 18 Becomes immune to physical Att None Quick 99 Caster gets two turns None Mute 8 Prevents enemy from using spellsNone Stop 10 Target's Attack guage freezes None Warp 20 Instantly escapes battle or area None Dispel 25 Removes possitive status None |